Some noteworthy things i particularly enjoyed reading in November:
- What we can learn from procrastination by James Surowiecki.
- Program or Be Programmed: Douglas Rushkoff on choice. The third chapter from his new book Program or Be Programmed.
- All Natural: Why Breasts Are the Key to the Future of Regenerative Medicine
- An Interview with Stanley Kubrick (1969) by Joseph Gelmis: Worth reading for the plot outline of 2001 in Kubrick’s words alone.
- Open User Interfaces Suck: An argument that open development processes are detrimental to user experience. I tend to agree with that.
- Rest in Peas: The Unrecognized Death of Speech Recognition: Interesting overview of the field. I’m pretty sure speech recognition owes a lot of its popularity to Star Trek.
- Lessons from the Chewbacca Incident: Michael Heilemann analyzes the number and reading behavior of visitors from several high profile aggregators and hubs.
- The Way We Live Now – Achieving Techno-Literacy: Kevin Kelly on home-schooling. I found his definition of techno-literacy and its importance in education very insightful.
- The Case of the Vanishing Blonde: A woman disappears from her hotel room to be found hours later, raped and left for dead. When the woman sues the hotel, a private investigator starts digging… Just great reporting on a true crime story.
- Me and the Wii: Chris Hecker shares his experience in talking with press. A cautionary tale.
- Burning Home: A short story by Tim Maly, who curated the 50 posts about cyborgs project.
- Moving up the stack: On our changing priorities regarding technology with growing age. I like the term “grown-up computing”.
- Developers don’t rush to new platforms: Marco Arment on the fallacy that if you build a platform, the developers will come automatically.
- The Mac App Store isn’t for today’s Mac developers: Marco Arment thinks that the Mac App Store will lead to a huge influx of new Developers to the Mac. I wouldn’t find that surprising at all.
- The Escapist on the Philosophy of Game Design, in four parts: one, two, three, four.
- Book review: Form+Code: Regine Debatty reviews Form+Code, a book about creative coding in design, architecture and art.
- The Problem With Microsoft’s New Way To Play Video Games: A critical look at controller-less gaming.
- How Wii and Kinect Hack Into Your Emotions: Wired on the emotional qualities of embodied interaction.
- Cataclysm coming…: The Shattering has already changed the face of Azeroth forever, and the Cataclysm is about to come in a few days. Tom Chatfield explores the significance and implications of Cataclysm for WoW players, Blizzard and the games industry for Boing Boing.
- Why Don’t We Finish More Video Games? I’m terrible at finishing video games and always have been. Right now i’m forcing myself to finish all the Xbox 360 games i bought last year before i allow myself to buy any new ones…
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