Disposable Games
Some interesting numbers by Tom Hume from their experimental app label Fat Parrot, which suggest that you really can’t expect to make much money with for-pay Android apps (at least without some marketing buzz):
In the course of about a month, Poggle sold 5 copies, 3 of those were from us. This was absolutely shocking; I’d have expected it to have racked up a small percentage (maybe 1-5%) of the equivalent downloads we have from free products – so maybe a few tens, a hundred or so – and this was way worse than that… and means that we’ll be very careful about recommending Android app sales as a route to revenue for our customers. I’m not claiming it’s impossible to make money selling Android apps, or that no-one is doing it… just that it’s tough. I’m glad we’ve learned this on our own time, and that the lesson wasn’t one that a customer ended up paying for.
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