SPORE development prototypes

Maxis has made a number of SPORE development prototypes publicly available:

One of the ways in which we explore possible design directions is by building simple, playable prototypes that we can play around with to get a sense for a particular system.
Usually these prototypes are never seen by the public, but we thought some of the more intrepid players out there might enjoy playing around with a few of our early Spore prototypes.

I haven’t had a chance to try SPORE (and EA’s draconian anti-piracy measures are a big deterrent to buy the game), but this should provide some interesting insights into the developement process of this highly anticipated and ambitious game.

∞ Sep 19, 2008

Would you like to comment or share this post?
Tell me what you think on Twitter: