SPORE development prototypes
Maxis has made a number of SPORE development prototypes publicly available:
One of the ways in which we explore possible design directions is by building simple, playable prototypes that we can play around with to get a sense for a particular system.
Usually these prototypes are never seen by the public, but we thought some of the more intrepid players out there might enjoy playing around with a few of our early Spore prototypes.
I haven’t had a chance to try SPORE (and EA’s draconian anti-piracy measures are a big deterrent to buy the game), but this should provide some interesting insights into the developement process of this highly anticipated and ambitious game.
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