Eurogamer has a nice Free Realms video walkthrough online. This game looks like it will be big, should be interesting to see how their monetization plans work out compared to a traditional subscription model. Free Realms appears to forego the user generated content model, which seems to be a favourite among casual and social virtual worlds lately, taking a more traditional mmog design approach – rightly so, i’d wager. While i’m certainly intrigued by the notion of user generated content in persistent worlds, i’m not quite convinced that crowd-sourcing game design can work on a broad basis, though i’d love to be proven wrong.
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